Linux Game Programming w/CD by Ben Campbell, Mark Collins, Martin Donlin, Steve Baker

Linux Game Programming w/CD



Download Linux Game Programming w/CD




Linux Game Programming w/CD Ben Campbell, Mark Collins, Martin Donlin, Steve Baker
Language: English
Page: 334
Format: pdf
ISBN: 0761532552, 9780761532552
Publisher: Muska & Lipman/Premier-Trade

Linux Game Programming offers Linux users the information they need to create a game using their OS of choice. This is the only book that addresses game development for the Linux community on the market today. Featuring an overview of the game development cycle, as well as information on using tools and libraries, developing graphics applications, and adding extras such as sound, this book provides clear, concise information on developing games for and with the Linux OS. Linux Game Programming is perfect for both experienced developers and programmers or those hobbyists who are curious to see what can be accomplished with the Linux platform. Series editor André LaMothe has published numerous magazine articles and is an international best-selling author with over six game programming and 3D graphics titles to his credit. He has been active in the computing industry for more than twenty years, during which he created one of the world's first commercially available virtual reality games, CyberGate. André is also the founder and CEO of Xtreme Games LLC.

About the Author

Mark Collins, who has gained popularity for his tongue-in-cheek approach to game development, is a contributing editor for the forthcoming GameDev.net magazine . He is actively working with gamedev.

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